Mod service: MissionService

Available commands:
ActivateMissionFlow			("", "logic/missions/campaigns/story/magma_samples.logic", "default" ) ShowEndGameHud				( 1.0, true ) SpawnPlayer GetCoreId IsGraphActive				("fala") AddGameRule( "lua/graph/mission_rules/rule_headquarters_survive.lua" ) SaveGame GetPlayableRegionMin GetPlayableRegionMax GetWorldBoundsMin GetWorldBoundsMax SetPlayerSpawnPoint( spawn_point ) GetPlayerSpawnPoint DeactivateMissionFlow( self.objectivePrepareForTheAttacLogicFileName )