Mod service: SoundService

Available commands:
EnableAdaptiveMusic( true ) ChangePlaylist( music_list ) Play( self.sound_name, FindService:FindEntityByName( self.entity_name ) ) SetEarsMode( "1st_person" ) / SetEarsMode( "3rd_person" ) GetSoundDuration( self.sound_name ) IsRuntimeFreqRatioControlEnabled( self.sound_name ) VoiceoverStart VoiceoverEnd PlayAnnouncement( "voice_over/announcement/warning_nest_wave_spawn", 20 )