Mod service: WeaponService

Available commands:
ThrowGrenade( self.bp, self.owner, self.att ) UpdateWeaponStatComponent( self.entity, self.item ) ShootOnce( self.item ) StartShoot( self.item ) StopShoot( self.item ) TryMeleeAttack( self.item, "blunt_left_attack_1" ) IsMeleeReady( self.item ) ForceStopMeleeAttack( self.item ) StartCharge( self.item ) StopCharge( self.item ) UpdateGrenadeAiming( self.aimEnt, self.owner, self.item, self.att, self.minDistance )