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Story

Hedroner database

Hedroners are large and slow creatures. Their bodies have very few distinctive features - apart from the arms, claw-like hands and the giant, gruesome maw, you can’t really tell which part is which. The creatures move around by sliding on the ground with considerable effort, which suggests that their bodies are really dense and massive. This fact comes into play a lot when trying to take a Hedroner down - regular bullets simply get lodged in its gelatinous body and seem to do very little in terms of stopping the beast.

Hedroners spend most of their time around pools of liquids scattered across Galatea 37. In fact, most of the time you meet this creature in the wild, it will materialize straight up from the pool itself. Are they a really strange species, or perhaps the manifestation of the Galatean ecosystem fighting back against your exploits? You will have to gather samples and find out yourself, but it won’t be easy. If you manage to take a Hedroner down, It is highly probable that it will dissolve into a puddle of whatever they came out from.

Our sludgy friends will fight you both with melee and ranged attacks. In close-quarters situations, they will flail their massive arms and try to slap you back to where you came from. When given the opportunity, Hedroners will utilize their strength to fling rocks at you and your base structures, making them dangerous even if you keep your distance. Moreover, Hedroners are not ‘bound’ to the resource pools they crawl out of. They will often attack your base along with other creatures during the regular attack waves. Ready your lasers and set them to ‘vaporize’.

Statistics:

Normal
General statistics Health statistics Attack statistics Priority target Damage factor Misc
Speed Normal Close attack Resistances
Normal: 4

Aggressive: 7

Aggressive acceleration: 14

Max. Health: 500

Regeneration: 0

Damage: 20

Damage radius: 0

Type: Physical

Headquarters

Player

Energy

Tower

Physical: 50% Min. difficulty factor: 0

Max. difficulty factor: NA

Elemental Ranged attack Vulnerabilities
Burning time: 6 Range: 8-22

Damage: 25

Type: Physical

Radius: 4

Cryo: 200%

Energy: 200%


Alpha
General statistics Health statistics Attack statistics Priority target Damage factor Misc
Speed Alpha Close attack Resistances
Normal: 4

Aggressive: 7

Aggressive acceleration: 14

Max. Health: 500

Regeneration: 0

Damage: 20

Damage radius: 0

Type: Physical

Headquarters

Player

Energy

Tower

Physical: 50%

Acid: 100%

Min. difficulty factor: 0

Max. difficulty factor: NA

Elemental Ranged attack Vulnerabilities
Burning time: 6 Range: 8-22

Damage: 45

Type: Acid

Radius: 4.25

Cryo: 200%

Energy: 200%


Ultra
General statistics Health statistics Attack statistics Priority target Damage factor Misc
Speed Ultra Close attack Resistances
Normal: 4

Aggressive: 7

Aggressive acceleration: 14

Max. Health: 1000

Regeneration: 0

Damage: 50

Damage radius: 0

Type: Physical

Headquarters

Player

Energy

Tower

Physical: 50% Min. difficulty factor: 0

Max. difficulty factor: NA

Elemental Ranged attack Vulnerabilities
Burning time: 6 Range: 8-22

Damage: 65

Type: Fire

Radius: 4.5

Cryo: 300%

Energy: 200%


Features

  • Can teleport over short distances

Info Card

Enemy Hedroner


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