Field Name
|
Value Type
|
Notes
|
season_only
|
String
|
|
instant_build
|
bool
|
|
rotate_info
|
bool
|
|
build_cost
|
ResourceBasket
|
|
one_vein_mode
|
bool
|
|
mission_mode
|
uchar
|
|
build_on_water
|
bool
|
If the building can be built over liquid tiles.
|
description
|
String
|
|
upgrade
|
String
|
The name of the building this building upgrades into.
|
localization_id
|
String
|
|
buildable
|
bool
|
If this building appears in the Build Menu. This is used to hide alternate pipe/wall styles and floor sizes.
|
block_rotation
|
bool
|
|
building_mode
|
uchar
|
|
name
|
String
|
|
menu_icon
|
String
|
|
require
|
String
|
|
is_global
|
bool
|
|
pipe_mode
|
bool
|
|
order
|
float
|
The index in which this building appears in the Build Menu
|
connect
|
Map_ushortVector_String
|
|
ghost_bp
|
String
|
|
difficulty_cost_apply
|
bool
|
|
radius_name
|
String
|
|
resource_requirement
|
Vector_String
|
|
bp
|
String
|
|
category
|
IdString
|
The Build Menu category this building is listed in.
|
menu_action
|
String
|
|
exclude_terrain_types
|
Vector_StringHash
|
|
map_limit
|
uint
|
|
type
|
IdString
|
|
going_green_state
|
uchar
|
|
check_connect
|
bool
|
|
costs
|
Vector_BuildingCostInfo
|
|
limit_name
|
String
|
|
overrides
|
Vector_StringHash
|
|
min_radius_effect
|
String
|
|
min_radius
|
float
|
|
line_connector
|
bool
|
|
cost
|
ResourceBasket
|
|
limit
|
uint
|
The maxium number this building that can be built at any given time.
|
sellable
|
bool
|
If the building can be sold after it has been built.
|
erase_type
|
Vector_StringHash
|
|